rileyb3d.com
©Graphic Define LLC, 2024
This prop includes 1 hero vehicle. UV unwrapped, SubD, and UDIM ready. Also included are 24 kitBash objects for modification and creation of new props. This prop includes procedural textures in Blender, as well as a baked down and optimized lowpoly version of the prop.
Your production might call for extreme close-ups. The main asset is created for subdivision, so you can get as close as you need without jagged edges. It also has procedurally build layered textures within Blender's shader node editor. This allows for detailed customizations and adjustments to fit your specific visual requirements. The procedural approach not only enhances realism but also provides significant flexibility in post-processing. You can tweak colors, adjust the roughness or add extra layers of detail, all within the same shader setup, ensuring high-quality renders even at extreme zoom levels.
We've broken the model down into convenient modular kitbash sections. These can be used to enhance the existing vehicle, or create an entire new creation on it's own. The versatility of the modular pieces ensures that you can experiment with countless configurations to achieve a unique design or optimize for specific functionalities. This approach not only speeds up the creative process but also encourages innovation and customization in your projects.
For convenience we've also included a reduced polygon background version of the asset with baked textures. This ensures optimal performance during real-time applications and large-scale scenes. The baked textures maintain visual fidelity while significantly reducing computational load, allowing you to incorporate the asset into VR, AR, and game environments. Additionally, this version is ideal for use in pre-visualizations and complex animations where rendering speed is crucial.
Quickly change the vehicle body color with our procedural node graph, and exposed color parameter. This setup allows for on-the-fly adjustments without the need to dive deep into texture maps or repaint surfaces. The exposed color parameter is user-friendly, enabling even those with minimal technical knowledge to easily modify the appearance. Ideal for iterations during design reviews or real-time demonstrations, it adds significant flexibility to your workflow.
Everything is ready to go in Blender's asset browser with custom thumbnail images, so you can quickly drag and drop your individual items in during kitbashing and set dressing. This streamlined process saves you time and enhances your creative flow, allowing you to focus more on design and less on navigation and setup. The custom thumbnail images provide a clear preview of each item, making it easier to make informed choices about which components to use in your scenes. This integration into Blender's asset browser not only boosts efficiency but also keeps your workspace organized and accessible.